moveInGunner: Difference between revisions
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{{RV|type=command | |||
|game1= ofp | |||
|version1= 1.00 | |||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|arg= local | |||
|eff= global | |||
|gr1= Unit Control | |||
Move | |descr= Move the unit into vehicle gunner position (immediate, no animation). | ||
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}} | |||
{{Feature|important| | |||
If the unit is already in a vehicle, nothing will happen. | |||
You should use [[moveOut]] to move the unit out of his vehicle before trying to move him into a new (or same) vehicle. | |||
}} | |||
|s1= unitName [[moveInGunner]] vehicle | |||
|p1= unitName: [[Object]] | |||
soldierOne ''' | |p2= vehicle: [[Object]] | ||
|r1= [[Nothing]] | |||
|x1= <sqf>soldierOne moveInGunner tankOne;</sqf> | |||
|seealso= [[moveInAny]] [[moveInCargo]] [[moveInCommander]] [[moveInDriver]] [[moveInTurret]] [[assignAsCargo]] [[assignAsCommander]] [[assignAsDriver]] [[assignAsGunner]] | |||
}} | |||
{{Note | |||
|user= Ceeeb | |||
|timestamp= 20070202060200 | |||
|text= In '''OFP v1.96''', the moveIn commands will not trigger an associated getIn {{Link|Operation Flashpoint: EventHandlers List|event}}. | |||
To ensure the getIn event is fired, use the "getIn Gunner" {{Link|Operation Flashpoint: Actions List|action}} command. | |||
}} | |||
Latest revision as of 18:04, 22 January 2026
Description
- Description:
- Move the unit into vehicle gunner position (immediate, no animation).
- Groups:
- Unit Control
Syntax
- Syntax:
- unitName moveInGunner vehicle
- Parameters:
- unitName: Object
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
- soldierOne moveInGunner tankOne;
Additional Information
- See also:
- moveInAny moveInCargo moveInCommander moveInDriver moveInTurret assignAsCargo assignAsCommander assignAsDriver assignAsGunner
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect