BIS fnc textTiles: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "BIS fnc " to "BIS_fnc_") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *R([a-z ])" to "$1 - r$2") |
||
Line 33: | Line 33: | ||
|p6= tileTransparency: [[Number]] - (optional, default 0.3) transparency or alpha value of the tiles. 0 means invisible and 1 fully visible | |p6= tileTransparency: [[Number]] - (optional, default 0.3) transparency or alpha value of the tiles. 0 means invisible and 1 fully visible | ||
|r1= [[Boolean]] - | |r1= [[Boolean]] - returns always [[true]] | ||
|exec= spawn | |exec= spawn |
Latest revision as of 15:47, 8 November 2023
Description
Syntax
- Syntax:
- [content, position, tileSize, duration, fadeInOutTime, tileTransparency] spawn BIS_fnc_textTiles
- Parameters:
- content: String or Structured Text
- String - path to texure
- Structured Text - formatted text
- position: Boolean or Array (optional, default [0, 0, 1, 1])
- tileSize: Number or Array (optional, default 10 ([10,10])
- duration: Number - (optional, default 5) duration in seconds
- fadeInOutTime: Number or Array - (optional, default 0) duration of the fade effect in seconds
- tileTransparency: Number - (optional, default 0.3) transparency or alpha value of the tiles. 0 means invisible and 1 fully visible
- Return Value:
- Boolean - returns always true
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- BIS_fnc_dynamicText BIS_fnc_infoText BIS_fnc_typeText BIS_fnc_typeText2 BIS_fnc_EXP_camp_SITREP
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note