BIS fnc enemySides: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{HashLink" to "{{Link") |
Lou Montana (talk | contribs) m (Text replacement - "Side relations" to "Side Relations") |
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|x1= <sqf>player call BIS_fnc_enemySides;</sqf> | |x1= <sqf>player call BIS_fnc_enemySides;</sqf> | ||
|seealso= [[side]] [[countSide]] {{Link|CfgVehicles Config Reference#side}} [[Side]] [[playerSide]] [[west]] [[east]] [[resistance]] [[civilian]] [[sideLogic]] [[sideFriendly]] [[sideEnemy]] [[sideUnknown]] [[sideEmpty]] [[sideAmbientLife]] [[Side | |seealso= [[side]] [[countSide]] {{Link|CfgVehicles Config Reference#side}} [[Side]] [[playerSide]] [[west]] [[east]] [[resistance]] [[civilian]] [[sideLogic]] [[sideFriendly]] [[sideEnemy]] [[sideUnknown]] [[sideEmpty]] [[sideAmbientLife]] [[Side Relations]] | ||
}} | }} |
Latest revision as of 20:02, 12 June 2023
Description
Syntax
- Syntax:
- input call BIS_fnc_enemySides
- Parameters:
- input: Object or Side - side or object whose hostile sides should be returned
- Return Value:
- Array containing all hostile sides of given side or object
Examples
- Example 1:
Additional Information
- See also:
- side countSide CfgVehicles Config Reference - side Side playerSide west east resistance civilian sideLogic sideFriendly sideEnemy sideUnknown sideEmpty sideAmbientLife Side Relations
Notes
-
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