setMarkerAlpha: Difference between revisions

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|eff= global
|eff= global


|descr= Sets the marker alpha. The marker is modified on all computers in a network session.
|descr= Sets the marker alpha. This is a modifier to the existing [[markerColor]] and will be applied on top of the marker color alpha. The marker is modified on all computers in a network session.
<br>
<br>
When alpha equals {{hl|1}}, the marker is visible, but if alpha equals {{hl|0}}, then the marker is invisible.
When alpha equals {{hl|1}}, the marker is visible, but if alpha equals {{hl|0}}, then the marker is invisible.
<br>
<br>
Alpha can be numbers and fractions.
Alpha can be numbers and fractions.
{{Feature|informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}
{{Feature|informative|
'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network.
As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
}}


|s1= marker [[setMarkerAlpha]] alpha
|s1= marker [[setMarkerAlpha]] alpha

Latest revision as of 13:41, 29 October 2024

Hover & click on the images for description

Description

Description:
Sets the marker alpha. This is a modifier to the existing markerColor and will be applied on top of the marker color alpha. The marker is modified on all computers in a network session.
When alpha equals 1, the marker is visible, but if alpha equals 0, then the marker is invisible.
Alpha can be numbers and fractions.
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
marker setMarkerAlpha alpha
Parameters:
marker: String
alpha: Number
Return Value:
Nothing

Examples

Example 1:
"my_marker" setMarkerAlpha 0.5;
Example 2:
"enemy_convoy_marker" setMarkerAlpha 0;

Additional Information

See also:
setMarkerAlphaLocal setMarkerBrush setMarkerColor setMarkerDir setMarkerPos setMarkerShape setMarkerSize setMarkerText setMarkerType createMarker

Notes

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