setPosASL2: Difference between revisions
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{{ | {{RV|type=command | ||
| arma2 |= | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Broken Commands | ||
|gr2= Positions | |||
| | |descr= Sets the object position. The pos array uses the [[Position#PositionASL|PositionASL]] format. | ||
The version of the command does not offset based on object center. | |||
{{Feature|warning|This command was deactivated and has no effect. Use [[setPosWorld]] instead.}} | |||
| | |s1= obj [[setPosASL2]] pos | ||
| | |p1= obj: [[Object]] | ||
|p2= pos: [[Position#PositionASL|PositionASL]] | |||
| | |r1= [[Nothing]] | ||
|x1= <sqf> | |||
private _aslPos = getPosASL player; | |||
_aslPos set [1, _aslPos select 1 + 10]; | |||
player setPosASL2 _aslPos; | |||
</sqf> | |||
| [[setPosASL]] | |seealso= [[setPosWorld]] [[getPosWorld]] [[setPosASL]] [[getPosASL]] | ||
}} | |||
| | {{Note | ||
|user= Killzone_Kid | |||
|timestamp= 20130821200700 | |||
|text= This command appears to do nothing in both {{arma2}} and {{arma3}}. | |||
}} | }} | ||
Latest revision as of 11:46, 13 February 2026
Description
- Description:
- Sets the object position. The pos array uses the PositionASL format. The version of the command does not offset based on object center.
- Groups:
- Broken CommandsPositions
Syntax
- Syntax:
- obj setPosASL2 pos
- Parameters:
- obj: Object
- pos: PositionASL
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- setPosWorld getPosWorld setPosASL getPosASL
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
- Posted on Aug 21, 2013 - 20:07 (UTC)
- This command appears to do nothing in both Arma 2 and Arma 3.