needReload: Difference between revisions
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]  | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]  | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]  | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]  | ||
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<dl class="command_description">  | |||
<dd class="notedate">Posted on July 3, 2019 - 23:05 (UTC)</dd>  | |||
<dt class="note">[[User:demellion|demellion]]</dt>  | |||
<dd class="note">  | |||
It seems that for [[player]] it always returns 1  | |||
</dd>  | |||
</dl>  | |||
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Revision as of 00:05, 4 July 2019
Description
- Description:
 - Return how much vehicle wants to reload its weapons.
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - Number = needReload vehicle
 - Parameters:
 - vehicle: Object
 - Return Value:
 - Number Range: 0-1, 0: full mag, 1: empty mag
 
Examples
- Example 1:
 _seriousness = needReload _vehicle;- Example 2:
 if (needReload player == 1) then {reload player};
Additional Information
- See also:
 - reloadreloadEnabledenableReload
 
Notes
- 
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Only post proven facts here! Add Note