lockTurret: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters") |
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[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
Revision as of 00:21, 20 September 2020
Description
- Description:
- Lock the gunner position of the vehicle turret. This command must be executed where vehicle is local. This command will remove user get in action (not get out) but will also stop player getting into vehicle via script commands unlike lock command
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle lockTurret [turret path,lock]
- Parameters:
- vehicle: Object -
- [turret path,lock]: Array -
- Return Value:
- Nothing
Examples
- Example 1:
vehicleName lockTurret [[0,0], true];
- Example 2:
vehicle player lockTurret [[0],true];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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