displayRemoveEventHandler: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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Line 1: | Line 1: | ||
{{Command | {{Command | ||
| arma2 | | arma2 | ||
|1.00 | |1.00 | ||
|gr1= GUI Control - Event Handlers | |gr1= GUI Control - Event Handlers | ||
|gr2= Event Handlers | |gr2= Event Handlers | ||
| Remove a given event handler from the given display. | | Remove a given event handler from the given display. | ||
| display '''displayRemoveEventHandler''' [handler name,id] | | display '''displayRemoveEventHandler''' [handler name,id] | ||
|p1= display: [[Display]] | |p1= display: [[Display]] | ||
|p2= [handler name,id]: [[Array]] | |p2= [handler name,id]: [[Array]] | ||
|p3 | |p3= | ||
| Nothing | | Nothing | ||
|x1= <code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["keyDown",5];</code> | |x1= <code>[[findDisplay]] 46 [[displayRemoveEventHandler]] ["keyDown",5];</code> | ||
| [[disableSerialization]], [[Display]], [[displayAddEventHandler]], [[displayRemoveAllEventHandlers]] | | [[disableSerialization]], [[Display]], [[displayAddEventHandler]], [[displayRemoveAllEventHandlers]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:29, 18 January 2021
Description
- Description:
- Remove a given event handler from the given display.
- Groups:
- GUI Control - Event HandlersEvent Handlers
Syntax
- Syntax:
- display displayRemoveEventHandler [handler name,id]
- Parameters:
- display: Display
- [handler name,id]: Array
- Return Value:
- Nothing
Examples
- Example 1:
findDisplay 46 displayRemoveEventHandler ["keyDown",5];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on April 19, 2015 - 21:25 (UTC)
- IT07
-
If you for example used this code to add the eventHandler:
_myEH = findDisplay 46 displayAddEventHandler ["KeyDown", "hint str _this"];
Then this would be the correct code to remove that eventHandler again:findDisplay 46 displayRemoveEventHandler ["KeyDown", _myEH];