BIS fnc position: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
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| [[Array]] - position in format [x,y] or [x,y,z]|RETURNVALUE= | | [[Array]] - position in format [x,y] or [x,y,z]|RETURNVALUE= | ||
|x1= <code>_pos = [[player]] [[call]] [[BIS_fnc_position]];</code> | |x1= <code>_pos = [[player]] [[call]] [[BIS_fnc_position]];</code> | ||
|[[Position]] |SEEALSO= | |[[Position]] |SEEALSO= |
Revision as of 21:35, 17 January 2021
Description
- Description:
- Returns PositionAGL, unless passed argument is Array, then the same array is returned. When position is Object and alternative position is stored in "BIS_fnc_position_forced" variable on this object, the stored position is used rather than actual object position.
- Execution:
- call
- Groups:
- Positions
Syntax
- Syntax:
- argument call BIS_fnc_position
- Parameters:
- argument - could be one of:
- Return Value:
- Array - position in format [x,y] or [x,y,z]
Examples
- Example 1:
_pos = player call BIS_fnc_position;
Additional Information
- See also:
- Position
Notes
-
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