BIS fnc textTiles: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1= GUI | |gr1= GUI | ||
| Show animated text with background tiles. Can be used to display mission name.[[File:BIS fnc textTiles.gif|left|400px]] | | Show animated text with background tiles. Can be used to display mission name.[[File:BIS fnc textTiles.gif|left|400px]] | ||
| [''content'', ''position'', ''tileSize'', ''duration'', ''fadeInOutTime'', ''tileTransparency''] spawn [[BIS_fnc_textTiles]] | | [''content'', ''position'', ''tileSize'', ''duration'', ''fadeInOutTime'', ''tileTransparency''] spawn [[BIS_fnc_textTiles]] | ||
|p1= content: [[String]] (picture path) or [[Structured Text]] | |p1= content: [[String]] (picture path) or [[Structured Text]] | ||
|p2= position: [[Boolean]] optional, default [0,0,1,1] (true = "mission" area in layout options, false = full screen) or [[Array]] (format [X, Y, Width, Height]) | |p2= position: [[Boolean]] optional, default [0,0,1,1] (true = "mission" area in layout options, false = full screen) or [[Array]] (format [X, Y, Width, Height]) | ||
|p3= tileSize: [[Number]] or [[Array]] optional, default 10 ([10,10]) (format [Width, Height]) | |p3= tileSize: [[Number]] or [[Array]] optional, default 10 ([10,10]) (format [Width, Height]) | ||
|p4= duration: [[Number]] optional, default 5 (in seconds) | |p4= duration: [[Number]] optional, default 5 (in seconds) | ||
|p5= fadeInOutTime: [[Number]] or [[Array]] [fadeIn, fadeOut] optional, default 0 (in seconds) | |p5= fadeInOutTime: [[Number]] or [[Array]] [fadeIn, fadeOut] optional, default 0 (in seconds) | ||
|p6= tileTransparency: [[Number]] optional, default 0.3, '''Where 0 is invisible and 1 is visible, more like an alpha value''' | |p6= tileTransparency: [[Number]] optional, default 0.3, '''Where 0 is invisible and 1 is visible, more like an alpha value''' | ||
|exec= spawn |Execution= | |exec= spawn |Execution= | ||
| [[Boolean]] | | [[Boolean]] | ||
|x1= <code><nowiki>[</nowiki>[[parseText]] "<t font='PuristaBold' size='1.6'>MyMission</t><br />by Username", [[true]], [[nil]], 7, 0.7, 0] [[spawn]] [[BIS_fnc_textTiles]]</code> | |x1= <code><nowiki>[</nowiki>[[parseText]] "<t font='PuristaBold' size='1.6'>MyMission</t><br />by Username", [[true]], [[nil]], 7, 0.7, 0] [[spawn]] [[BIS_fnc_textTiles]]</code> | ||
|x2= <code>["path\to\image.paa"] [[spawn]] [[BIS_fnc_textTiles]]</code> | |x2= <code>["path\to\image.paa"] [[spawn]] [[BIS_fnc_textTiles]]</code> | ||
| [[BIS_fnc_dynamicText]], [[BIS_fnc_infoText]], [[BIS_fnc_typeText]], [[BIS_fnc_typeText2]], [[BIS_fnc_EXP_camp_SITREP]] | | [[BIS_fnc_dynamicText]], [[BIS_fnc_infoText]], [[BIS_fnc_typeText]], [[BIS_fnc_typeText2]], [[BIS_fnc_EXP_camp_SITREP]] | ||
}} | }} |
Revision as of 23:45, 17 January 2021
Description
- Description:
- Show animated text with background tiles. Can be used to display mission name.
- Execution:
- spawn
- Groups:
- GUI
Syntax
- Syntax:
- [content, position, tileSize, duration, fadeInOutTime, tileTransparency] spawn BIS_fnc_textTiles
- Parameters:
- content: String (picture path) or Structured Text
- position: Boolean optional, default [0,0,1,1] (true = "mission" area in layout options, false = full screen) or Array (format [X, Y, Width, Height])
- tileSize: Number or Array optional, default 10 ([10,10]) (format [Width, Height])
- duration: Number optional, default 5 (in seconds)
- fadeInOutTime: Number or Array [fadeIn, fadeOut] optional, default 0 (in seconds)
- tileTransparency: Number optional, default 0.3, Where 0 is invisible and 1 is visible, more like an alpha value
- Return Value:
- Boolean
Examples
- Example 1:
[parseText "<t font='PuristaBold' size='1.6'>MyMission</t><br />by Username", true, nil, 7, 0.7, 0] spawn BIS_fnc_textTiles
- Example 2:
["path\to\image.paa"] spawn BIS_fnc_textTiles
Additional Information
- See also:
- BIS_fnc_dynamicTextBIS_fnc_infoTextBIS_fnc_typeTextBIS_fnc_typeText2BIS_fnc_EXP_camp_SITREP
Notes
-
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