all3DENEntities: Difference between revisions
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Revision as of 15:33, 18 January 2021
Description
- Description:
- Returns an array of all currently placed Eden Editor entities, including groups, waypoints, and markers in following format:
[objects, groups, triggers, systems, waypoints, markers, layers, comments]
- Groups:
- Eden Editor
Syntax
- Syntax:
- all3DENEntities
- Return Value:
- Array of Eden Entities
Examples
- Example 1:
systemChat str all3DENEntities;
- Example 2:
all3DENEntities params ["_objects","_groups","_triggers","_systems","_waypoints","_markers","_layers","_comments"]
Additional Information
- See also:
- get3DENMouseOver add3DENConnection add3DENEventHandler collect3DENHistory create3DENComposition create3DENEntity current3DENOperation delete3DENEntities do3DENAction get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLinesVisible get3DENSelected is3DEN is3DENMultiplayer move3DENCamera remove3DENConnection remove3DENEventHandler removeAll3DENEventHandlers set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLinesVisible set3DENObjectType
Notes
-
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