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Revision as of 01:03, 24 January 2021
Description
- Description:
- Description needed
- Groups:
- Arrays
Syntax
- Syntax:
- Syntax needed
- Parameters:
- array: Array
- order: Boolean - true: ascending, false: descending
- Return Value:
- Return value needed
Examples
- Example 1:
_arr = [5.21725,1.30859,4,5.03028,1]; _arr sort true; hint str _arr; //[1,1.30859,4,5.03028,5.21725]
- Example 2:
_dev = ["ja","pa","pa","tram","tara"]; _dev sort false; hint str _dev; //["tram","tara","pa","pa","ja"]
- Example 3:
#define ASC true #define DESC false _scores = [[123,"bob",15],[123,"bill",20],[200,"dave",21],[200,"steve",11]]; _scores sort DESC; hint str _scores; //[[200,"steve",11],[200,"dave",21],[123,"bob",15],[123,"bill",20]]
- Example 4:
- Sort buildings by distance and return position of the most distant building:
_buildings = player nearObjects ["Land_Cargo_Patrol_V1_F", 500]; _buildings = _buildings apply { [_x distance player, _x] }; _buildings sort false; hint format [ "Most distant building is at %1, distance %2 m", getPos (_buildings select 0 select 1), round (_buildings select 0 select 0) ];
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 16, 2015 - 18:14 (UTC)
- Killzone Kid
- The algorithm for sorting subarrays: compare 1st element, if equal compare 2nd, if equal compare 3rd...etc.