objectParent: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|") |
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[[Image:objectParent.jpg|600px]] | [[Image:objectParent.jpg|600px]] | ||
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{{Informative | When used on a soldier, if the soldier is in a vehicle, this command will return soldier's vehicle. Apart from being faster than [[vehicle]] command, it is also more reliable, as when used on dead [[crew]] inside a vehicle, it returns the vehicle object, where as [[vehicle]] command may surprisingly return unit object instead. For example, to delete a unit which is in a vehicle, execute: | {{Feature | Informative | When used on a soldier, if the soldier is in a vehicle, this command will return soldier's vehicle. Apart from being faster than [[vehicle]] command, it is also more reliable, as when used on dead [[crew]] inside a vehicle, it returns the vehicle object, where as [[vehicle]] command may surprisingly return unit object instead. For example, to delete a unit which is in a vehicle, execute: | ||
<code>[[objectParent]] _unit [[deleteVehicleCrew]] _unit;</code>}} | <code>[[objectParent]] _unit [[deleteVehicleCrew]] _unit;</code>}} | ||
Revision as of 00:13, 7 February 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- Return Value:
- Return value needed
Examples
- Example 1:
_weaponholder = objectParent _mybackpack;
- Example 2:
- Create and place created backpack in front of player:
_backpackContainer = "B_TacticalPack_rgr" createVehicle [0,0,0]; _weaponHolder = objectParent _backpackContainer; _weaponHolder setPos (player modelToWorld [0,5,0]);
- Example 3:
- Check if player is on foot:
_isOnFoot = isNull objectParent player;
- Example 4:
- Detect if player is in commander turret of a vehicle:
_isVehicleCommander = player isEqualTo commander objectParent player;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note