BIS fnc onPlayerConnected: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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| [[onPlayerConnected]], [[BIS_fnc_addStackedEventHandler]], [[Event Scripts]] | | [[onPlayerConnected]], [[BIS_fnc_addStackedEventHandler]], [[Event Scripts]] | ||
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[[Category:Functions|{{uc:onPlayerConnected}}]] | [[Category:Functions|{{uc:onPlayerConnected}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:onPlayerConnected}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:onPlayerConnected}}]] |
Revision as of 23:37, 31 January 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- MultiplayerEvent Handlers
Syntax
- Syntax:
- Syntax needed
- Parameters:
- code: Code or String - Function name or code to be executed. Following parameters are passed to the function or code:
- 0: Player
- 1: Params
- params: Anything - Parameters passed to the code or function
- Return Value:
- Return value needed
Examples
- Example 1:
[ { params ["_player", "_params"]; hint name _player; hint _params; }, "Parameter" ] call BIS_fnc_onPlayerConnected;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note