ctrlAddEventHandler: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|game2= arma2oa |version2= 1.51 " to "|game2= arma2oa |version2= 1.50 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
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|game2= arma2oa | |game2= arma2oa | ||
|version2= 1.50 | |version2= 1.50 | ||
|game3= tkoh | |game3= tkoh | ||
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Revision as of 14:57, 3 May 2021
Description
- Description:
- Add an event handler to the given control.
- Groups:
- GUI Control - Event HandlersEvent Handlers
Syntax
- Syntax:
- control ctrlAddEventHandler [handler, function]
- Parameters:
- control: Control
- handler: String - Handler name, see User Interface Event Handlers
- function: String, since 1.06 also Code - Script
- Return Value:
- Number - Handler ID or -1 if failed
Examples
- Example 1:
_map ctrlAddEventHandler ["draw", "_this call BIS_fnc_strategicMapOpen_draw"];
- Example 2:
_map ctrlAddEventHandler ["draw", {hintSilent str _this}];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note