lifeState: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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{{Feature|arma3 | In {{arma3}}, [[lifeState]] seems to change to "INJURED" when {{ic| [[damage]] aliveUnit >{{=}} 0.1}} (0.1 seeming to be the value defined in config under {{sic|"InjuredTreshold"}}). When the state is "INCAPACITATED", a sub-state is available via [[incapacitatedState]] command.}} | {{Feature|arma3 | In {{arma3}}, [[lifeState]] seems to change to "INJURED" when {{ic| [[damage]] aliveUnit >{{=}} 0.1}} (0.1 seeming to be the value defined in config under {{sic|"InjuredTreshold"}}). When the state is "INCAPACITATED", a sub-state is available via [[incapacitatedState]] command.}} | ||
| [[lifeState]] unit | |s1= [[lifeState]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] |
Revision as of 23:15, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
Examples
Additional Information
- See also:
- setUnconsciousincapacitatedState
Notes
-
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