getPosATLVisual: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2  |descr=$3") | Lou Montana (talk | contribs)  m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") | ||
| Line 1: | Line 1: | ||
| {{RV|type=command | {{RV|type=command | ||
| | arma3 | |game1= arma3 | ||
| |1.32 | |version1= 1.32 | ||
| |arg= global | |arg= global | ||
Revision as of 23:23, 13 June 2021
Description
- Description:
- Returns an object's rendered 3D position ATL (z value above ground) in render time scope.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosATLVisual object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionATL
Examples
- Example 1:
- _playerRenderedPosATL = getPosATLVisual player;
Additional Information
- See also:
- getPosVisualgetPosASLVisualgetPosWorldVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	