move3DENCamera: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
||
Line 8: | Line 8: | ||
|descr= Moves the [[get3DENCamera|Eden Editor camera]]. | |descr= Moves the [[get3DENCamera|Eden Editor camera]]. | ||
|s1= | |s1= [[move3DENCamera]] [position, useOffset] | ||
|p1= position: [[Position]] - New position | |p1= position: [[Position]] - New position |
Revision as of 22:19, 19 June 2021
Description
- Description:
- Moves the Eden Editor camera.
- Groups:
- Eden Editor
Syntax
- Syntax:
- move3DENCamera [position, useOffset]
- Parameters:
- position: Position - New position
- useOffset: Boolean
- If true the camera will move to the 'position, add the offset defined in configFile >> "Cfg3DEN" >> "Camera" >> "moveOffset" and look at the position. Default camera offset: [0, -25, 25]
- If false, the camera will be moved to the exact position
- Return Value:
- Nothing
Examples
- Example 1:
move3DENCamera [getPos player, true];
Additional Information
- See also:
- get3DENCamera
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note