setMarkerAlpha: Difference between revisions

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|descr= Sets the marker alpha. The marker is modified on all computers in a network session.
|descr= Sets the marker alpha. The marker is modified on all computers in a network session.
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When alpha equals <tt>1</tt>, the marker is visible, but if alpha equals <tt>0</tt>, then the marker is invisible.
When alpha equals {{hl|1}}, the marker is visible, but if alpha equals {{hl|0}}, then the marker is invisible.
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Alpha can be numbers and fractions.
Alpha can be numbers and fractions.

Revision as of 23:44, 15 November 2021

Hover & click on the images for description

Description

Description:
Sets the marker alpha. The marker is modified on all computers in a network session.
When alpha equals 1, the marker is visible, but if alpha equals 0, then the marker is invisible.
Alpha can be numbers and fractions.
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
marker setMarkerAlpha alpha
Parameters:
marker: String -
alpha: Number -
Return Value:
Nothing

Examples

Example 1:
"my_marker" setMarkerAlpha 0.5;
Example 2:
"enemy_convoy_marker" setMarkerAlpha 0;

Additional Information

See also:
setMarkerAlphaLocalsetMarkerBrushsetMarkerColorsetMarkerDirsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTextsetMarkerTypecreateMarker

Notes

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