modelToWorldWorld: Difference between revisions
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Lou Montana (talk | contribs) (Clear up World pos vs ASL pos) |
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|version1= 1.70 | |version1= 1.70 | ||
|arg= | |arg= global | ||
|gr1= Positions | |gr1= Positions | ||
|descr= Converts position from object model space to world space | |descr= Converts position from object model space to world space in [[Position#PositionASL|PositionASL]] format. | ||
{{Feature|important|For [[setObjectScale|scaled objects]], the relative position will first be [[vectorMultiply|multiplied]] by the object scale.<br> | {{Feature|important|For [[setObjectScale|scaled objects]], the relative position will first be [[vectorMultiply|multiplied]] by the object scale.<br> | ||
For example, if the object scale is 2, {{ic|_obj modelToWorldWorld [0,1,0]}} will be offset '''2 meters''' from the model center ({{ic|[0,0,0]}}). | For example, if the object scale is 2, {{ic|_obj modelToWorldWorld [0,1,0]}} will be offset '''2 meters''' from the model center ({{ic|[0,0,0]}}).}} | ||
}} | |||
|s1= obj [[modelToWorldWorld]] modelPos | |s1= obj [[modelToWorldWorld]] modelPos | ||
|p1= obj: [[Object]] | |p1= obj: [[Object]] | ||
|p2= modelPos: [[Array]] | |||
|r1= [[Array]] | |p2= modelPos: [[Array]] format [[Position#PositionRelative|PositionRelative]] | ||
|r1= [[Array]] format [[Position#PositionASL|PositionASL]] | |||
|x1= <code>[[player]] [[modelToWorldWorld]] [0,1,0]</code> | |x1= <code>[[player]] [[modelToWorldWorld]] [0,1,0]</code> | ||
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}} | }} | ||
{{Note | |||
|user= Killzone_Kid | |||
|timestamp= 20170528221900 | |||
|text= This command produces identical result to [[modelToWorld]] command used in conjunction with [[AGLToASL]] | |||
This command produces identical result to [[modelToWorld]] command used in conjunction with [[AGLToASL]] | |||
<code>obj [[modelToWorldWorld]] [1,2,3] [[isEqualTo]] [[AGLToASL]] (obj [[modelToWorld]] [1,2,3]); {{cc|true}}</code> | <code>obj [[modelToWorldWorld]] [1,2,3] [[isEqualTo]] [[AGLToASL]] (obj [[modelToWorld]] [1,2,3]); {{cc|true}}</code> | ||
}} | |||
Revision as of 14:35, 10 January 2022
Description
- Description:
- Converts position from object model space to world space in PositionASL format.
- Groups:
- Positions
Syntax
- Syntax:
- obj modelToWorldWorld modelPos
- Parameters:
- obj: Object
- modelPos: Array format PositionRelative
- Return Value:
- Array format PositionASL
Examples
- Example 1:
player modelToWorldWorld [0,1,0]
Additional Information
- See also:
- modelToWorldVisualWorld
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on May 28, 2017 - 22:19 (UTC)
-
This command produces identical result to modelToWorld command used in conjunction with AGLToASL
obj modelToWorldWorld [1,2,3] isEqualTo AGLToASL (obj modelToWorld [1,2,3]); // true