displayRemoveEventHandler: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(add info about _thisEventHandler)
m (Undo revision 308881)
Tag: Undo
Line 18: Line 18:


|descr= Remove a given event handler from the given display.
|descr= Remove a given event handler from the given display.
{{Feature | Informative | The event handler ID can be accessed inside the event handler code using the {{ic|_thisEventHandler}} [[Magic_Variables#thisEventHandler|magic variable]]. }}


|s1= display [[displayRemoveEventHandler]]  [handlerType, id]
|s1= display [[displayRemoveEventHandler]]  [handlerType, id]

Revision as of 22:11, 11 April 2022

Hover & click on the images for description

Description

Description:
Remove a given event handler from the given display.
Groups:
GUI Control - Event HandlersEvent Handlers

Syntax

Syntax:
display displayRemoveEventHandler [handlerType, id]
Parameters:
display: Display
handlerType: String - Type of the event handler
id: Number - Index of the event handler
Return Value:
Nothing

Examples

Example 1:
findDisplay 46 displayRemoveEventHandler ["keyDown",5];

Additional Information

See also:
disableSerialization Display displayAddEventHandler displayRemoveAllEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 19, 2015 - 21:25 (UTC)
IT07
If you for example used this code to add the eventHandler: _myEH = findDisplay 46 displayAddEventHandler ["KeyDown", "hint str _this"]; Then this would be the correct code to remove that eventHandler again: findDisplay 46 displayRemoveEventHandler ["KeyDown", _myEH];