fuel: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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<dl class="command_description">
<dl class="command_description">
    <dd class="notedate">Posted on August 13, 2006 - 10:36 (UTC)</dd>
    <dt class="note">[[User:UNN|UNN]]</dt>
    <dd class="note">
        Vehicles refuelled in game with the Fuel trucks e.t.c never get completely refuelled. After refuelling, rather
        than returning a value of 1 when the [[fuel]] command is called. They return a value greater than 0.98 and less
        than 1.
    </dd>


<dt class="note">[[User:UNN|UNN]]</dt>
    <dd class="notedate">Posted on December 19, 2020 - 18:10 (UTC)</dd>
<dd class="note">
    <dt class="note">[[User:fusselwurm|fusselwurm]]</dt>
Vehicles refuelled in game with the Fuel trucks e.t.c never get completely refuelled. After refuelling, rather than returning a value of 1 when the [[fuel]] command is called. They return a value greater than 0.98 and less than 1.
    <dd class="note">
</dd>
        returns
 
        * ''1'' for units (dead or alive)
<dt></dt>
        * ''0'' for ''objNull''
<dd class="notedate">Posted on December 19, 2020 - 18:10 (UTC)</dd>
    </dd>
<dt class="note">[[User:fusselwurm|fusselwurm]]</dt>
<dd class="note">
returns  
* ''1'' for units (dead or alive)
* ''0'' for ''objNull''
</dd>
 
</dl>
</dl>

Revision as of 15:15, 7 May 2023

Hover & click on the images for description

Description

Description:
Checks how much fuel is left in the gas tank of a vehicle.
Groups:
Object Manipulation

Syntax

Syntax:
fuel vehicle
Parameters:
vehicle: Object
Return Value:
Number - the returned number is in range 0 (empty tank) to 1 (full tank).

Examples

Example 1:
if (fuel vehicle player == 0) then {hint "The vehicle is out of fuel!"};

Additional Information

See also:
setFuel setFuelCargo getFuelCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 13, 2006 - 10:36 (UTC)
UNN
Vehicles refuelled in game with the Fuel trucks e.t.c never get completely refuelled. After refuelling, rather than returning a value of 1 when the fuel command is called. They return a value greater than 0.98 and less than 1.
Posted on December 19, 2020 - 18:10 (UTC)
fusselwurm
returns * 1 for units (dead or alive) * 0 for objNull