BIS fnc 3DENDiagFonts: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
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|x1= <code>2 [[call]] [[BIS_fnc_3DENDiagFonts]];</code> | |x1= <code>2 [[call]] [[BIS_fnc_3DENDiagFonts]];</code> | ||
|seealso= [[Eden Editor]] [[BIS_fnc_3DENCamera]] [[BIS_fnc_3DENControlsHint]] [[BIS_fnc_3DENDiagCreateList]] [[BIS_fnc_3DENDiagMouseControl]] [[BIS_fnc_3DENDrawLocations]] [[BIS_fnc_3DENEntityMenu]] [[BIS_fnc_3DENExportAttributes]] [[BIS_fnc_3DENExportOldSQM]] [[BIS_fnc_3DENExportTerrainBuilder]] [[BIS_fnc_3DENFlashlight]] [[BIS_fnc_3DENGrid]] [[BIS_fnc_3DENIntel]] [[BIS_fnc_3DENInterface]] | |seealso= [[Eden Editor]] [[BIS_fnc_3DENCamera]] [[BIS_fnc_3DENControlsHint]] [[BIS_fnc_3DENDiagCreateList]] [[BIS_fnc_3DENDiagMouseControl]] [[BIS_fnc_3DENDrawLocations]] [[BIS_fnc_3DENEntityMenu]] [[BIS_fnc_3DENExportAttributes]] [[BIS_fnc_3DENExportOldSQM]] [[BIS_fnc_3DENExportTerrainBuilder]] [[BIS_fnc_3DENFlashlight]] [[BIS_fnc_3DENGrid]] [[BIS_fnc_3DENIntel]] [[BIS_fnc_3DENInterface]] [[BIS_fnc_3DENListLocations]],[[BIS_fnc_3DENMissionPreview]],[[BIS_fnc_3DENModuleDescription]],[[BIS_fnc_3DENShowMessage]],[[BIS_fnc_3DENStatusBar]],[[BIS_fnc_3DENToolbar]],[[BIS_fnc_3DENTutorial]],[[BIS_fnc_3DENVisionMode]] | ||
}} | }} | ||
Revision as of 14:03, 1 July 2022
Description
- Description:
-
Displays given font in various different sizes. The fontID is the index of the font in
configFile >> "CfgFontFamilies"
.
Fonts for2.00:
- LucidaConsoleB
- TahomaB
- EtelkaMonospacePro
- LCD14
- EtelkaMonospaceProBold
- EtelkaNarrowMediumPro
- PuristaBold
- PuristaLight
- PuristaMedium
- PuristaSemibold
- RobotoCondensed
- RobotoCondensedBold
- RobotoCondensedLight
- Caveat
- Execution:
- call
- Groups:
- Eden Editor
Syntax
- Syntax:
- fontID call BIS_fnc_3DENDiagFonts
- Parameters:
- fontID: Number
- Return Value:
- Nothing
Examples
- Example 1:
2 call BIS_fnc_3DENDiagFonts;
Additional Information
- See also:
- Eden Editor BIS_fnc_3DENCamera BIS_fnc_3DENControlsHint BIS_fnc_3DENDiagCreateList BIS_fnc_3DENDiagMouseControl BIS_fnc_3DENDrawLocations BIS_fnc_3DENEntityMenu BIS_fnc_3DENExportAttributes BIS_fnc_3DENExportOldSQM BIS_fnc_3DENExportTerrainBuilder BIS_fnc_3DENFlashlight BIS_fnc_3DENGrid BIS_fnc_3DENIntel BIS_fnc_3DENInterface BIS_fnc_3DENListLocationsBIS_fnc_3DENMissionPreviewBIS_fnc_3DENModuleDescriptionBIS_fnc_3DENShowMessageBIS_fnc_3DENStatusBarBIS_fnc_3DENToolbarBIS_fnc_3DENTutorialBIS_fnc_3DENVisionMode
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on November 1, 2020 - 15:36 (UTC)
- 7erra
-
Code used to generate list:
_version = str(productVersion select 2); _version = format["%1.%2", _version select [0,1], _version select [1, count _version]]; _firstLine = format ["Fonts for {{GVI|arma3|%1}}:
", _version]; _s = [_firstLine, "<ol start{{=}}""0"">"]; _cfgFonts = configProperties [configfile >> "cfgfontfamilies","isclass _x"]; _cfgFonts apply { _s pushBack format["<li>%1</li>", configName _x]; }; _s pushBack "</ol>"; _s = _s joinString endl; copyToClipboard _s; _s