compileFinal: Difference between revisions
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Lou Montana (talk | contribs) (Add v2.14's alternative syntax) |
Lou Montana (talk | contribs) (Fix parameter and result value) |
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|s1= [[compileFinal]] expression | |s1= [[compileFinal]] expression | ||
|p1= expression: [[String]], {{GVI|arma3|2.14|size= 0.75}} [[Code]] or | |p1= expression: [[String]], {{GVI|arma3|2.14|size= 0.75}} [[Code]], [[Array]] or [[HashMap]] | ||
|r1= [[Code]] | |r1= [[Code]], [[Array]] or [[HashMap]] | ||
|x1= <sqf> | |x1= <sqf> | ||
_myCode = compileFinal "a = a + 1"; | |||
call | call _myCode; | ||
// repeated compile won't have any effect | // repeated compile won't have any effect | ||
_myCode = compileFinal "a = a + 2"; | |||
</sqf> | |||
|x2= <sqf> | |||
// duplicate code will be final as well | // duplicate code will be final as well | ||
_myDuplicateCode = _myCode; | |||
// an alternative is to copy str'd code (since Arma 3 v2.02) | |||
_myNonFinalCopy = compile toString _myCode; | |||
</sqf> | </sqf> | ||
| | |x3= <sqf> | ||
// since Arma 3 v2.14 | |||
private _readonlyCode = compileFinal { systemChat "Hello World!"; }; | |||
private _readonlyArray = compileFinal [1, 2, 3]; | |||
private _readonlyHashMap = compileFinal _myHashMap; | |||
</sqf> | </sqf> | ||
|seealso= [[compile]] [[compileScript]] [[isFinal]] [[call]] [[spawn]] | |seealso= [[compile]] [[compileScript]] [[isFinal]] [[call]] [[spawn]] |
Revision as of 17:25, 9 April 2023
Description
- Description:
- Compiles an expression and makes it final, preventing it from:
- being modified by compile or compileFinal
- being removed with nil
- being modified by publicVariable, publicVariableClient or publicVariableServer
- Groups:
- Strings
Syntax
- Syntax:
- compileFinal expression
- Parameters:
- expression: String, 2.14 Code, Array or HashMap
- Return Value:
- Code, Array or HashMap
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
- See also:
- compile compileScript isFinal call spawn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Aug 15, 2013 - 00:35 (UTC)
- When broadcasting a compileFinal'ed variable using publicVariable or its variants, the variable also becomes final on the other client(s) and/or the server. Also, compileFinal does not prevent event handlers from being removed or overwritten.
- Posted on May 27, 2017 - 11:58 (UTC)
- in Arma 3 v1.70.141838, compileFinal also works for profileNamespace and uiNamespace. But be careful with that.
- Posted on Oct 23, 2020 - 10:39 (UTC)
- Change with Arma 3 patch 2.00, compileFinal is now unable to store code type variables in profileNamespace!