fuel: Difference between revisions

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(Fixed note formatting and added date)
m (Text replacement - ">Posted on August ([0-9]{2}), ([0-9]{4})" to ">Posted on $2-08-$1")
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<dl class="command_description">
<dl class="command_description">
     <dd class="notedate">Posted on August 13, 2006 - 10:36 (UTC)</dd>
     <dd class="notedate">Posted on 2006-08-13 - 10:36 (UTC)</dd>
     <dt class="note">[[User:UNN|UNN]]</dt>
     <dt class="note">[[User:UNN|UNN]]</dt>
     <dd class="note">
     <dd class="note">

Revision as of 22:59, 13 May 2023

Hover & click on the images for description

Description

Description:
Checks how much fuel is left in the gas tank of a vehicle.
Groups:
Object Manipulation

Syntax

Syntax:
fuel vehicle
Parameters:
vehicle: Object
Return Value:
Number - the returned number is in range 0 (empty tank) to 1 (full tank).

Examples

Example 1:
if (fuel vehicle player == 0) then {hint "The vehicle is out of fuel!"};

Additional Information

See also:
setFuel setFuelCargo getFuelCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2006-08-13 - 10:36 (UTC)
UNN
Vehicles refuelled in game with the Fuel trucks e.t.c never get completely refuelled. After refuelling, rather than returning a value of 1 when the fuel command is called. They return a value greater than 0.98 and less than 1.
Posted on December 19, 2020 - 18:10 (UTC)
fusselwurm
returns * 1 for units (dead or alive) * 0 for objNull