triggerAttachVehicle: Difference between revisions
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Revision as of 14:37, 20 January 2014
Description
- Description:
- Specifies the entity which will activate the selected trigger.
 - If [] is given, the trigger is decoupled from the assigned vehicle (example 2).
- If the activation source is "VEHICLE", "GROUP", "LEADER" or "MEMBER", it's changed to "NONE".
- If [vehicle] is given, the trigger is coupled to the vehicle or its group.
- When the source is "GROUP", "LEADER" or "MEMBER", it's coupled to the group, otherwise it's coupled to the vehicle and the source is changed to "VEHICLE".
 
- Groups:
- Uncategorised
Syntax
- Syntax:
- triggerName triggerAttachVehicle [] or [vehicle]
- Parameters:
- triggerName: Object
- [] or [vehicle]: Array
- Return Value:
- Nothing
Examples
- Example 1:
- trigger triggerAttachVehicle [player];
- Example 2:
- trigger triggerAttachVehicle [];
Additional Information
Notes
- 
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Notes
Bottom Section
Categories: 
- Scripting Commands
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP Elite
- Scripting Commands ArmA
- Command Group: Activators
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
