a != b: Difference between revisions

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|x1= Some basic examples of the usage of this operator.
|x1= <code>[[if]] (_counter != 4) [[then]] {
    [[hint]] "The counter is not equal to the number 4";
}</code> |= Example 1


counter !<nowiki>=</nowiki> 4
|x2= <code>[[if]] ([[vehicle]] [[player]] != [[player]]) [[then]] {
    tsk = [[player]] [[createSimpleTask]] ["StormTheCastle"];
    tsk [[setSimpleTaskDescription]] ["Now you have a vehicle, storm the castle.", "Mobile mayhem!", "Castle"];
    tsk [[setSimpleTaskDestination]] ([[getMarkerPos]] "cstl");
    tsk [[setTaskState]] "Assigned";
    [[player]] [[setCurrentTask]] tsk;
} [[else]] {
    [[hint]] "Get in the tank.";
}</code> |= Example 2


[[side]] [[player]] !<nowiki>=</nowiki> [[west]]
|x3= <code>[[if]] ([[fuel]] truck1 != 1) [[then]] {
 
    [[hint]] "Truck1 has less than a full tank of fuel.";
nameofplayer !<nowiki>=</nowiki> "John Doe"
}</code> |= Example 3
 
[[vehicle]] [[player]] !<nowiki>=</nowiki> [[player]]
 
[[group]] [[player]] !<nowiki>=</nowiki> [[group]] soldierOne
 
[[if]] ([[fuel]] truck1 !<nowiki>=</nowiki> 1) [[then]]
{
    [[hint]] "Truck1 has less than a full tank of fuel.";
} |=
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Revision as of 04:01, 3 April 2014

Hover & click on the images for description

Description

Description:
Returns whether one value is not equal to another.
Groups:
Uncategorised

Syntax

Syntax:
a != b
Parameters:
a: Number, Side, String, Object, Group, Structured Text, Config, Display or Control; since VBS2 1.24: Location
b: Number, Side, String, Object, Group, Structured Text, Config, Display or Control; since VBS2 1.24: Location
Return Value:
Boolean - true if a is not the same as b

Examples

Example 1:
if (_counter != 4) then { hint "The counter is not equal to the number 4"; }
Example 2:
if (vehicle player != player) then { tsk = player createSimpleTask ["StormTheCastle"]; tsk setSimpleTaskDescription ["Now you have a vehicle, storm the castle.", "Mobile mayhem!", "Castle"]; tsk setSimpleTaskDestination (getMarkerPos "cstl"); tsk setTaskState "Assigned"; player setCurrentTask tsk; } else { hint "Get in the tank."; }
Example 3:
if (fuel truck1 != 1) then { hint "Truck1 has less than a full tank of fuel."; }

Additional Information

See also:
Operators

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Ceeeb
In OFP v1.96, comparison of strings is not case sensitive. Example : "STRINGtext" != "stringTEXT" returns false.

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