createLocation: Difference between revisions
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| |  | |'''createLocation''' [className, position, sizeX, sizeY]|= Syntax | ||
| |p1= [className, position, sizeX, sizeY]: [[Array]] |= Parameter 1 | |p1= [className, position, sizeX, sizeY]: [[Array]] |= Parameter 1 | ||
Revision as of 21:41, 17 May 2015
Description
- Description:
- Creates a location of the specified class and dimensions at the specified position. Classes are defined in CfgLocationTypes.
- Groups:
- Uncategorised
Syntax
- Syntax:
- createLocation [className, position, sizeX, sizeY]
- Parameters:
- [className, position, sizeX, sizeY]: Array
- className: String
- position: Position
- sizeX: Number in meters
- sizeY: Number in meters
- Return Value:
- Location
Examples
- Example 1:
- _location = createLocation ["NameVillage", [4035,2151,10], 100, 100];
Additional Information
Notes
- 
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 Only post proven facts here! Add Note
Notes
- Posted on 12:25, 12 February 2010
- MaestrO.fr, TeaCup
- 
Possible location types are: - Mount
- Name
- NameMarine
- NameCityCapital
- NameCity
- NameVillage
- NameLocal
- Hill
- ViewPoint
- RockArea
- BorderCrossing
- VegetationBroadleaf
- VegetationFir
- VegetationPalm
- VegetationVineyard
 For the actual name text of the location, use setText. In Arma 2 : - Name
- Strategic
- StrongpointArea
- FlatArea
- FlatAreaCity
- FlatAreaCitySmall
- CityCenter
- Airport
- NameMarine
- NameCityCapital
- NameCity
- NameVillage
- NameLocal
- Hill
- ViewPoint
- RockArea
- BorderCrossing
- VegetationBroadleaf
- VegetationFir
- VegetationPalm
- VegetationVineyard
 
 
	