position: Difference between revisions
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Notes: Improper Formatting|{{uc:{{PAGENAME}}}}]] | [[Category:Notes: Improper Formatting|{{uc:{{PAGENAME}}}}]] | ||
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<dl class="command_description"> | |||
<dd class="notedate">Posted on October 4, 2014 - 03:09 (UTC)</dd> | |||
<dt class="note">[[User:DreadedEntity|DreadedEntity]]</dt> | |||
<dd class="note"> | |||
[http://forums.bistudio.com/showthread.php?183933-CODE-SNIPPET-amp-Extremely-important-note-regarding-position-accuracy-(to-some) I wrote a post in the Arma3 section of the forums regarding accuracy of this command because of rounding, along with a small workaround I developed. (click here) Untested, but this issue probably exists in Arma2 as well.] | |||
</dd> | |||
</dl> | |||
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Revision as of 04:09, 4 October 2014
Description
- Description:
- Synonym for getPos.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Array = position object
- Parameters:
- object: Object; since VBS2 1.24: Location
- Return Value:
- Array - format Position
Examples
- Example 1:
_Pos = position player
Additional Information
- See also:
- position locationgetPosgetPosATLgetPosASLgetPosASLWvisiblePositiongetPosVisualvisiblePositionASL
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
command can be called with destroyed object as parameter
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.5
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Notes: Improper Formatting