kbAddTopic: Difference between revisions

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|x2= <code>[[player]] [[kbAddTopic]] ["itsGettingWarm", "weatherTalk.bikb"];</code> |= Example 2
|x2= <code>[[player]] [[kbAddTopic]] ["itsGettingWarm", "weatherTalk.bikb"];</code> |= Example 2


| [[kbHasTopic]], [[kbTell]], [[kbReact]], [[kbRemoveTopic]], [[kbAddDatabase]], [[kbAddDatabaseTargets]], [[FSM]], [[FSM Editor]] |= See also
| [[Conversations]], [[kbHasTopic]], [[kbTell]], [[kbReact]], [[kbRemoveTopic]], [[kbAddDatabase]], [[kbAddDatabaseTargets]], [[FSM]], [[FSM Editor]] |= See also


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Revision as of 21:01, 27 March 2018

Hover & click on the images for description

Description

Description:
Register conversation topic to given person. See Conversations for more details.
Groups:
Uncategorised

Syntax

Syntax:
person kbAddTopic [topicName, conversationFile, fsmFile, eventHandler]
Parameters:
person: Object
topicName: String - the topic id for further reference
conversationFile: String - .bikb file path
fsmFile: String - (Optional) .fsm file path. Receives the following parameters:
  • _sentenceId: the sentence as defined in the .bikb file
  • _topic: TopicName registered via kbAddTopic
  • _this: the person that was talked to (receiver)
  • _from: the person that talked to the receiver and triggered the script
eventHandler: Code or String - (Optional) The event handler receives the same parameters as the fsm
Return Value:
Nothing

Examples

Example 1:
player kbAddTopic ["myTest", "myTest.bikb", "myTest.fsm", compile preprocessFileLineNumbers "myTest.sqf"];
Example 2:
player kbAddTopic ["itsGettingWarm", "weatherTalk.bikb"];

Additional Information

See also:
ConversationskbHasTopickbTellkbReactkbRemoveTopickbAddDatabasekbAddDatabaseTargetsFSMFSM Editor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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