setParticleClass: Difference between revisions
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Revision as of 22:27, 8 April 2018
Description
- Description:
- Set parameters from existing config class. ClassName is name of the class from CfgCloudlets. Since version 1.11.114706 you can use setParticleParams to overwrite many values set by config class, particularity those defined in ParticleArray.
- Groups:
- Uncategorised
Syntax
- Syntax:
- source setParticleClass className
- Parameters:
- source: Object
- className: String
- Return Value:
- Nothing
Examples
- Example 1:
_source01 = "#particlesource" createVehicleLocal _pos01; _source01 setParticleClass "ObjectDestructionFire1Smallx"; _source01 attachTo [_object,[0,0,0]];
Additional Information
- See also:
- Arma 3 Particle EffectsParticleArraysetParticleParamssetParticleRandomsetParticleCirclesetParticleFiresetDropIntervaldrop
Notes
-
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Notes
Bottom Section
- Posted on June 28, 2015 - 21:17 (UTC)
- Waffle SS.
- This can be very useful for getting features that can't normally be added with commands, such as AI view blocking and particles that can only be above/underwater.