BIS fnc wpAngle: Difference between revisions
Jump to navigation
Jump to search
m (see also) |
m (template:command argument fix) |
||
Line 10: | Line 10: | ||
Keep helicopter rotated in given vector toward target. | Keep helicopter rotated in given vector toward target. | ||
|= | |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[Custom_Waypoints#Function|arguments]]: [circleLimit, circleBorder, circleDir, customCond, hint] |= | | [[Custom_Waypoints#Function|arguments]]: [circleLimit, circleBorder, circleDir, customCond, hint] |SYNTAX= | ||
|p1= circleLimit: [[Number]] - what time in seconds must be spent withing limit (default: 0)|= | |p1= circleLimit: [[Number]] - what time in seconds must be spent withing limit (default: 0)|= | ||
Line 21: | Line 21: | ||
|p5= hint: [[String]] - [[format]]ted hint. %1 is value showing how precise current vector is (in percents), %2 is precent symbol "%1" (default: "%1%2") |= | |p5= hint: [[String]] - [[format]]ted hint. %1 is value showing how precise current vector is (in percents), %2 is precent symbol "%1" (default: "%1%2") |= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 29: | Line 29: | ||
250, | 250, | ||
60 1, 45 {[[alive]] dude}, "Spotted: %1%2" | 60 1, 45 {[[alive]] dude}, "Spotted: %1%2" | ||
] [[spawn]] BIS_fnc_wpAngle;</code> |= | ] [[spawn]] BIS_fnc_wpAngle;</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| exec=spawn |= | | exec=spawn |= | ||
| [[:Category:Function Group: Waypoints|Waypoint functions]] |= | | [[:Category:Function Group: Waypoints|Waypoint functions]] |SEEALSO= | ||
}} | }} |
Revision as of 14:34, 7 April 2019
Description
- Description:
- CIRCLE custom waypoint. Keep helicopter rotated in given vector toward target.
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- arguments: [circleLimit, circleBorder, circleDir, customCond, hint]
- Parameters:
- circleLimit: Number - what time in seconds must be spent withing limit (default: 0)
- circleBorder: Number - precision tolerance (smaller number means more precision) (default: 0.75)
- circleDir: Number or Array - limit - direction or vector towards target (default: view of 2nd crew member - left (-90) or right (90))
- customCond: Code - additional condition required for waypoint completion. Passed arguments are [_veh,_target]. (default: {true})
- hint: String - formatted hint. %1 is value showing how precise current vector is (in percents), %2 is precent symbol "%1" (default: "%1%2")
- Return Value:
- Nothing
Examples
- Example 1:
[ player, position dude, 250, 60 1, 45 {alive dude}, "Spotted: %1%2" ] spawn BIS_fnc_wpAngle;
Additional Information
- See also:
- Waypoint functions
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note