camSetDir: Difference between revisions

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m (Bot: Reverted to revision 95768 by killzone_kid on 2016-05-11T17:49:52Z)
m (template:command argument fix)
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| Sets the orientation of the given camera in the direction of the given vector. Needs [[camCommit]]. |= Description
| Sets the orientation of the given camera in the direction of the given vector. Needs [[camCommit]]. |DESCRIPTION=
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| camera '''camSetDir''' direction |= Syntax
| camera '''camSetDir''' direction |SYNTAX=


|p1= camera: [[Object]] - object of type "camera" |= Parameter 1
|p1= camera: [[Object]] - object of type "camera" |PARAMETER1=


|p2= direction: [[Array]] in format [x,y,z] - direction of camera. Must be a valid vector. |= Parameter 2
|p2= direction: [[Array]] in format [x,y,z] - direction of camera. Must be a valid vector. |PARAMETER2=


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
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cam [[camSetPos]] pos1;  
cam [[camSetPos]] pos1;  
cam [[camCommit]] 5;
cam [[camCommit]] 5;
};</code> |= Example 1
};</code> |EXAMPLE1=
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| [[direction]], [[setDir]], [[camSetTarget]] |= See also
| [[direction]], [[setDir]], [[camSetTarget]] |SEEALSO=


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Revision as of 14:35, 7 April 2019

Hover & click on the images for description

Description

Description:
Sets the orientation of the given camera in the direction of the given vector. Needs camCommit.
Groups:
Uncategorised

Syntax

Syntax:
camera camSetDir direction
Parameters:
camera: Object - object of type "camera"
direction: Array in format [x,y,z] - direction of camera. Must be a valid vector.
Return Value:
Nothing

Examples

Example 1:
pos1 = player modelToWorld [0,5,5]; cam = "camera" camCreate pos1; cam cameraEffect ["INTERNAL", "BACK"]; pos2 = player modelToWorld [0,50,50]; cam camSetPos pos2; cam camSetDir (pos2 vectorFromTo pos1); cam camCommit 5; 0 = [] spawn { waitUntil {camCommitted cam}; cam camSetPos pos1; cam camCommit 5; };

Additional Information

See also:
directionsetDircamSetTarget

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on May 9, 2016 - 19:47 (UTC)
Killzone Kid
cameraEffect "INTERNAL" works better than "EXTERNAL" with this command.