setAmmoOnPylon: Difference between revisions
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|Set count of ammo in magazine on pylon |DESCRIPTION= | |Set count of ammo in magazine on pylon (supports pylon name since Arma3 v1.93.145594) |DESCRIPTION= | ||
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Revision as of 18:46, 15 April 2019
Description
- Description:
- Set count of ammo in magazine on pylon (supports pylon name since Arma3 v1.93.145594)
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle setAmmoOnPylon [pylon, ammocount]
- Parameters:
- vehicle: Object
- [pylon, ammocount]: Array
- pylon: Number or String - pylon index (index starts from 1) or pylon name (see getCompatiblePylonMagazines Example 4)
- ammocount: Number - ammo count
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player setAmmoOnPylon [1, 12];
- Example 2:
vehicle player setAmmoOnPylon ["pylon1", 12];
Additional Information
- See also:
- Arma 3 Vehicle LoadoutsgetCompatiblePylonMagazinesgetPylonMagazinesanimatePylonanimateBaysetPylonsPrioritysetPylonLoadOut
Notes
-
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Notes
Bottom Section
- Posted on August 18, 2017 - 14:20 (UTC)
- Commy2
- The pylon indices start at 1 and not at 0.