calculatePath: Difference between revisions
Jump to navigation
Jump to search
(Fix syntax and add Example 2) |
m (example formatting) |
||
Line 29: | Line 29: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>calculatePath ["car","safe",[2150.67,5778.19,0],[2184.11,5802.28,0]]</code> |Example 1= | |x1= <code>[[calculatePath]] ["car","safe",[2150.67,5778.19,0],[2184.11,5802.28,0]]</code> |Example 1= | ||
|x2= Draws the path from South West to North East of Agia Marina:<code>( | |x2= Draws the path from South West to North East of Agia Marina:<code>([[calculatePath]] ["man","safe",[2832.9,5927.79,0],[3107.46,6036.61,0]]) [[addEventHandler]] ["PathCalculated",{ | ||
{ | { | ||
_mrk = createMarker ["marker" + str _forEachIndex, _x]; | _mrk = [[createMarker]] ["marker" + str _forEachIndex, _x]; | ||
_mrk setMarkerType "mil_dot"; | _mrk [[setMarkerType]] "mil_dot"; | ||
_mrk setMarkerText str _forEachIndex; | _mrk [[setMarkerText]] [[str]] _forEachIndex; | ||
} forEach (_this#1); | } [[forEach]] (_this#1); | ||
}]</code> |Example 2= | }]</code> |Example 2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 11:09, 20 April 2019
Description
- Description:
- Spawns an agent that will execute a AI path calculation and fire the PathCalculated eventhandler.
- Multiplayer:
- -
- Groups:
- Uncategorised
Syntax
- Syntax:
- calculatePath [typeName, behaviour, startCoordinates, endCoordinates]
- Parameters:
- typeName: String - Vehicle type to simulate. One of ("helicopter", "plane", "man", "car', "wheeled_APC", "tank", "boat")
- behavior: String - AI behaviour. one of ("CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH")
- startCoordinates: Array - Start position in [x,y,z]
- endCoordinates: Array - End position in [x,y,z]
- Return Value:
- Object - Agent to add the PathCalculated eventhandler to.
Examples
- Example 1:
calculatePath ["car","safe",[2150.67,5778.19,0],[2184.11,5802.28,0]]
- Example 2:
- Draws the path from South West to North East of Agia Marina:
(calculatePath ["man","safe",[2832.9,5927.79,0],[3107.46,6036.61,0]]) addEventHandler ["PathCalculated",{ { _mrk = createMarker ["marker" + str _forEachIndex, _x]; _mrk setMarkerType "mil_dot"; _mrk setMarkerText str _forEachIndex; } forEach (_this#1); }]
Additional Information
- See also:
- setDriveOnPath
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 1.93]][[ Category: arma3dev: New Scripting Commands | CALCULATEPATH]][[ Category: arma3dev: Scripting Commands | CALCULATEPATH]]