BIS fnc setHitPointDamage: Difference between revisions
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Revision as of 23:21, 30 August 2019
 
Description
- Description:
 - Sets damage to HitPoint with dependency or not (Optional)
 - Execution:
 - call
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - [object, hitPoint, damage, useDependency] call BIS_fnc_setHitPointDamage
 - Parameters:
 - object: Object - Entity to which damage applies
 - hitPoint: String - HitPoint to which damage applies
 - useDependency (Optional): Boolean
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 [player, "HitFace", 0.9] call BIS_fnc_setHitPointDamage;
Additional Information
- See also:
 - setHitPointDamage
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
[[Category:Introduced with arma3dev version 1.67]][[ Category: arma3dev: New Functions | BIS FNC SETHITPOINTDAMAGE]][[ Category: arma3dev: Functions | BIS FNC SETHITPOINTDAMAGE]]