serverTime: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Text replacement - "{{uc:{{PAGENAME}}}}" to "") |
||
Line 40: | Line 40: | ||
<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] |
Revision as of 21:58, 19 September 2019
Description
- Description:
- Returns the time since last server restart, synced to all clients in MP. The syncing is happening every 5 minutes, but you can force the next sync earlier by executing estimatedTimeLeft command. The time returned is also different to the time returned by time and diag_tickTime commands on server. Returns 0 in SP.
- Groups:
- Uncategorised
Syntax
- Syntax:
- serverTime
- Return Value:
- Number
Examples
- Example 1:
hint format ["Synced server time : %1", serverTime];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note