ctrlMapWorldToScreen: Difference between revisions
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Revision as of 16:48, 3 June 2020
Description
- Description:
- Converts world coordinates into map screen coordinates. This command is identical to posWorldToScreen.
- Groups:
- Uncategorised
Syntax
- Syntax:
- control ctrlMapWorldToScreen position
- Parameters:
- control : Control - map control
- position : Array - world position in format Position2D or Position3D
- Return Value:
- Array - screen coordinates in format [x, y]
Examples
- Example 1:
_screenCoord = _control ctrlMapWorldToScreen _worldCoord;
- Example 2:
_screenCoord = _control ctrlMapWorldToScreen position player;
Additional Information
- See also:
- ctrlMapScreenToWorldposWorldToScreen
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on June 16, 2010
- kju
-
This command returns a 2D array with the position on the active map display. Say the return [0.5.0.5] would mean that your input 3d world position, like [500,1000], is currently at the center of the active map display.
In other words you can make the actual world position (of an object for example), relative to your active map display.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma version 1.05
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands Armed Assault
- Command Group: GUI Control
- Command Group: Object Information
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters