a != b: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|") |
Killzone Kid (talk | contribs) (namespace support) |
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| a [[a != b|!=]] b |SYNTAX= | | a [[a != b|!=]] b |SYNTAX= | ||
|p1= a: [[Number]], [[Side]], [[String]], [[Object]], [[Group]], [[Structured Text]], [[Config]], [[Display]], [[Control]] | |p1= a: [[Number]], [[Side]], [[String]], [[Object]], [[Group]], [[Structured Text]], [[Config]], [[Display]], [[Control]], [[Location]], [[Namespace]] (since Arma 3 v1.99.146509) |Parameter 1= | ||
|p2= b: [[Number]], [[Side]], [[String]], [[Object]], [[Group]], [[Structured Text]], [[Config]], [[Display]], [[Control]] | |p2= b: [[Number]], [[Side]], [[String]], [[Object]], [[Group]], [[Structured Text]], [[Config]], [[Display]], [[Control]], [[Location]], [[Namespace]] (since Arma 3 v1.99.146509) |Parameter 2= | ||
| [[Boolean]] - [[true]] if a is different from b |RETURNVALUE= | | [[Boolean]] - [[true]] if a is different from b |RETURNVALUE= |
Revision as of 13:32, 9 July 2020
Description
- Description:
- Returns whether one value is not equal to another. String comparison is case-insensitive (e.g
"STRINGtext" != "stringTEXT" // returns false
). - Groups:
- Uncategorised
Syntax
- Syntax:
- a != b
- Parameters:
- a: Number, Side, String, Object, Group, Structured Text, Config, Display, Control, Location, Namespace (since Arma 3 v1.99.146509)
- b: Number, Side, String, Object, Group, Structured Text, Config, Display, Control, Location, Namespace (since Arma 3 v1.99.146509)
- Return Value:
- Boolean - true if a is different from b
Examples
- Example 1:
if (_counter != 4) then { hint "The counter is not equal to the number 4"; }
- Example 2:
if (vehicle player != player) then { hint "you are in a vehicle"; } else { hint "you are on foot"; }
- Example 3:
if (fuel truck1 != 1) then { hint "Truck1 has less than a full tank of fuel."; }
Additional Information
- See also:
- Operators
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands Armed Assault
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Command Group: Math
- Command Group: Variables