camCommitted: Difference between revisions
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|x1= < | |x1= <code>; create a camera object<br/> | ||
_cam = "camera" camCreate [5600,4800,10] | _cam <nowiki>=</nowiki> "camera" [[camCreate]] [5600,4800,10]<br/> | ||
_cam camSetTarget player | _cam [[camSetTarget]] [[player]]<br/> | ||
_cam cameraEffect ["internal", "BACK"] | _cam [[cameraEffect]] ["internal", "BACK"]<br/> | ||
_cam camCommit 0 | _cam [[camCommit]] 0<br/> | ||
<br/> | |||
; smoothly move the camera to its new position in 6 seconds | <nowiki>;</nowiki> smoothly move the camera to its new position in 6 seconds<br/> | ||
_cam camSetPos [5680,4720,20] | _cam [[camSetPos]] [5680,4720,20]<br/> | ||
_cam camCommit 6 | _cam [[camCommit]] 6<br/> | ||
@camCommitted _cam | @[[camCommitted]] _cam<br/> | ||
<br/> | |||
; | <nowiki>;</nowiki> proceed</code> |= Example 1 | ||
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Revision as of 15:15, 3 August 2006
Description
- Description:
- Checks if the conduction of the last camCommit call already finished.
- Groups:
- Uncategorised
Syntax
- Syntax:
- camCommitted camera
- Parameters:
- camera: Object - object of type "camera"
- Return Value:
- Boolean - true if the last camCommit already finished, false if not
Examples
- Example 1:
; create a camera object
_cam = "camera" camCreate [5600,4800,10]
_cam camSetTarget player
_cam cameraEffect ["internal", "BACK"]
_cam camCommit 0
; smoothly move the camera to its new position in 6 seconds
_cam camSetPos [5680,4720,20]
_cam camCommit 6
@camCommitted _cam
; proceed
Additional Information
- See also:
- camCommit
Notes
-
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