controlNull: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma1 | | arma1 | ||
|1.00 | |1.00 | ||
|gr1= GUI Control | |gr1= GUI Control | ||
| A non-existing [[Control]]. To compare non-existent objects use [[isNull]] or [[isEqualTo]] (see examples). | | A non-existing [[Control]]. To compare non-existent objects use [[isNull]] or [[isEqualTo]] (see examples). | ||
| [[controlNull]] | | [[controlNull]] | ||
| [[Control]] | | [[Control]] | ||
|x1= <code>[[if]] (_myCtrl [[isEqualTo]] [[controllNull]]) [[then]] { [[hint]] "_myCtrl is null!"; };</code> | |x1= <code>[[if]] (_myCtrl [[isEqualTo]] [[controllNull]]) [[then]] { [[hint]] "_myCtrl is null!"; };</code> | ||
|x2= <code>[[controlNull]] == [[controlNull]]; {{cc|returns [[false]]}} | |x2= <code>[[controlNull]] == [[controlNull]]; {{cc|returns [[false]]}} | ||
[[isNull]] [[controlNull]]; {{cc|returns [[true]]}} | [[isNull]] [[controlNull]]; {{cc|returns [[true]]}} | ||
[[controlNull]] [[isEqualTo]] [[controlNull]]; {{cc|returns [[true]]}}</code> | [[controlNull]] [[isEqualTo]] [[controlNull]]; {{cc|returns [[true]]}}</code> | ||
|x3= <code>[[str]] [[controlNull]]; {{cc|No control}}</code> | |x3= <code>[[str]] [[controlNull]]; {{cc|No control}}</code> | ||
| [[displayNull]], [[grpNull]], [[locationNull]], [[objNull]], [[taskNull]], [[teamMemberNull]], [[scriptNull]], [[configNull]], [[typeName]], [[isNull]] | | [[displayNull]], [[grpNull]], [[locationNull]], [[objNull]], [[taskNull]], [[teamMemberNull]], [[scriptNull]], [[configNull]], [[typeName]], [[isNull]] | ||
}} | }} | ||
Revision as of 00:12, 18 January 2021
Description
- Description:
- A non-existing Control. To compare non-existent objects use isNull or isEqualTo (see examples).
- Groups:
- GUI Control
Syntax
- Syntax:
- controlNull
- Return Value:
- Control
Examples
- Example 1:
if (_myCtrl isEqualTo controllNull) then { hint "_myCtrl is null!"; };
- Example 2:
controlNull == controlNull; // returns false isNull controlNull; // returns true controlNull isEqualTo controlNull; // returns true
- Example 3:
str controlNull; // No control
Additional Information
- See also:
- displayNullgrpNulllocationNullobjNulltaskNullteamMemberNullscriptNullconfigNulltypeNameisNull
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note