setMarkerColor: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
Line 27: Line 27:
}}
}}


<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|SETMARKERCOLOR]]
[[Category:Scripting Commands|SETMARKERCOLOR]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]

Revision as of 03:48, 18 January 2021

Hover & click on the images for description

Description

Description:
Sets marker color. Marker color names and their corresponding RGBA values for Arma 3 could be found here: CfgMarkerColors_Arma_3
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
markerName setMarkerColor color
Parameters:
markerName: String
color: String
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerColor "ColorBlack";

Additional Information

See also:
setMarkerColorLocalmarkerColorgetMarkerColorsetMarkerBrushcreateMarkersetMarkerDirsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTextsetMarkerTypesetMarkerAlpha

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note