BIS fnc textTiles: Difference between revisions
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m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
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|p6= tileTransparency: [[Number]] optional, default 0.3, '''Where 0 is invisible and 1 is visible, more like an alpha value''' | |p6= tileTransparency: [[Number]] optional, default 0.3, '''Where 0 is invisible and 1 is visible, more like an alpha value''' | ||
|exec= spawn | |exec= spawn| [[Boolean]] | ||
| [[Boolean]] | |||
|x1= <code><nowiki>[</nowiki>[[parseText]] "<t font='PuristaBold' size='1.6'>MyMission</t><br />by Username", [[true]], [[nil]], 7, 0.7, 0] [[spawn]] [[BIS_fnc_textTiles]]</code> | |x1= <code><nowiki>[</nowiki>[[parseText]] "<t font='PuristaBold' size='1.6'>MyMission</t><br />by Username", [[true]], [[nil]], 7, 0.7, 0] [[spawn]] [[BIS_fnc_textTiles]]</code> |
Revision as of 09:54, 18 January 2021
Description
- Description:
- Show animated text with background tiles. Can be used to display mission name.
- Execution:
- spawn
- Groups:
- GUI
Syntax
- Syntax:
- [content, position, tileSize, duration, fadeInOutTime, tileTransparency] spawn BIS_fnc_textTiles
- Parameters:
- content: String (picture path) or Structured Text
- position: Boolean optional, default [0,0,1,1] (true = "mission" area in layout options, false = full screen) or Array (format [X, Y, Width, Height])
- tileSize: Number or Array optional, default 10 ([10,10]) (format [Width, Height])
- duration: Number optional, default 5 (in seconds)
- fadeInOutTime: Number or Array [fadeIn, fadeOut] optional, default 0 (in seconds)
- tileTransparency: Number optional, default 0.3, Where 0 is invisible and 1 is visible, more like an alpha value
- Return Value:
- Boolean
Examples
- Example 1:
[parseText "<t font='PuristaBold' size='1.6'>MyMission</t><br />by Username", true, nil, 7, 0.7, 0] spawn BIS_fnc_textTiles
- Example 2:
["path\to\image.paa"] spawn BIS_fnc_textTiles
Additional Information
- See also:
- BIS_fnc_dynamicTextBIS_fnc_infoTextBIS_fnc_typeTextBIS_fnc_typeText2BIS_fnc_EXP_camp_SITREP
Notes
-
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