getPosATLVisual: Difference between revisions
| m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") | Lou Montana (talk | contribs)  m (Text replacement - " <h3 style="display:none">Notes</h3>" to "") | ||
| Line 24: | Line 24: | ||
| }} | }} | ||
| <dl class="command_description"> | <dl class="command_description"> | ||
| <!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
Revision as of 13:43, 18 January 2021
Description
- Description:
- Returns an object's rendered 3D position ATL (z value above ground) in render time scope.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosATLVisual object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionATL
Examples
- Example 1:
- _playerRenderedPosATL = getPosATLVisual player;
Additional Information
- See also:
- getPosVisualgetPosASLVisualgetPosWorldVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	