cameraEffectEnableHUD: Difference between revisions
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|x1= <code>[[cameraEffectEnableHUD]] [[true]];</code> | |x1= <code>[[cameraEffectEnableHUD]] [[true]];</code> | ||
| [[showHUD]], [[shownMap]], [[visibleMap]], [[forceMap]], [[shownGPS]], [[shownWatch]], [[shownCompass]], [[shownUAVFeed]], [[camCreate]], [[cameraEffect]] | | [[showHUD]], [[shownMap]], [[visibleMap]], [[forceMap]], [[shownGPS]], [[shownWatch]], [[shownCompass]], [[shownUAVFeed]], [[camCreate]], [[cameraEffect]] |
Revision as of 17:06, 18 January 2021
Description
- Description:
- Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of drawIcon3D invisible, for example.
- Groups:
- Camera Control
Syntax
Examples
- Example 1:
cameraEffectEnableHUD true;
Additional Information
- See also:
- showHUDshownMapvisibleMapforceMapshownGPSshownWatchshownCompassshownUAVFeedcamCreatecameraEffect
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on November 3, 2015 - 09:04 (UTC)
- Rebelvg
- Must be executed after camCommit.