all3DENEntities: Difference between revisions

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| [[Array of Eden Entities]]
| [[Array of Eden Entities]]


|x1= <code>[[systemChat]] [[str]] [[all3DENEntities]];</code>
|x1= <code>[[systemChat]] [[str]] [[all3DENEntities]];</code>
|x2= <code>[[all3DENEntities]] [[params]] ["_objects","_groups","_triggers","_systems","_waypoints","_markers","_layers","_comments"]</code>
|x2= <code>[[all3DENEntities]] [[params]] ["_objects","_groups","_triggers","_systems","_waypoints","_markers","_layers","_comments"]</code>


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Revision as of 17:07, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns an array of all currently placed Eden Editor entities, including groups, waypoints, and markers in following format:
 [objects, groups, triggers, systems, waypoints, markers, layers, comments]
Groups:
Eden Editor

Syntax

Syntax:
all3DENEntities
Return Value:
Array of Eden Entities

Examples

Example 1:
systemChat str all3DENEntities;
Example 2:
all3DENEntities params ["_objects","_groups","_triggers","_systems","_waypoints","_markers","_layers","_comments"]

Additional Information

See also:
get3DENMouseOver add3DENConnection add3DENEventHandler collect3DENHistory create3DENComposition create3DENEntity current3DENOperation delete3DENEntities do3DENAction get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLinesVisible get3DENSelected is3DEN is3DENMultiplayer move3DENCamera remove3DENConnection remove3DENEventHandler removeAll3DENEventHandlers set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLinesVisible set3DENObjectType

Notes

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