setMarkerDir: Difference between revisions
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| Sets the orientation of the marker. Angle is in degrees. | | Sets the orientation of the marker. Angle is in degrees. | ||
{{Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}} | {{Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}} | ||
| markerName '''setMarkerDir''' angle | | markerName '''setMarkerDir''' angle |
Revision as of 17:56, 18 January 2021
Description
- Description:
- Sets the orientation of the marker. Angle is in degrees.
- Groups:
- Markers
Syntax
- Syntax:
- markerName setMarkerDir angle
- Parameters:
- markerName: String
- angle: Number
- Return Value:
- Nothing
Examples
- Example 1:
"Marker1" setMarkerDir 90;
Additional Information
- See also:
- markerDirsetMarkerBrushcreateMarkersetMarkerColorsetMarkerPossetMarkerShapesetMarkerSizesetMarkerTextsetMarkerTypesetMarkerAlpha
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: Markers
- Scripting Commands: Global Effect
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands