BIS fnc spawnVehicle: Difference between revisions
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|gr1 = Vehicles | |gr1 = Vehicles | ||
|descr= Function to spawn a certain vehicle type with all crew (including turrets). The vehicle can either become part of an existing [[group]] or create a new [[group]]. | |descr= Function to spawn a certain vehicle type with all crew (including turrets). The vehicle can either become part of an existing [[group]] or create a new [[group]]. | ||
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* a side's [[createCenter|center]] has to exist (by already having a unit of said side on the map)/be created ''via'' [[createCenter]] or the vehicle will spawn empty. | * a side's [[createCenter|center]] has to exist (by already having a unit of said side on the map)/be created ''via'' [[createCenter]] or the vehicle will spawn empty. | ||
}} | }} | ||
|s1= [position, direction, type, sideOrGroup] call [[BIS_fnc_spawnVehicle]] | |s1= [position, direction, type, sideOrGroup] call [[BIS_fnc_spawnVehicle]] | ||
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* crew: [[Array]] of [[Object]]s - the vehicle's crew members | * crew: [[Array]] of [[Object]]s - the vehicle's crew members | ||
* group: [[Group]] - created or passed group | * group: [[Group]] - created or passed group | ||
|x1= <code>[<nowiki/>[[getPos]] [[player]], 180, "BMP3", [[east]]] [[call]] [[BIS_fnc_spawnVehicle]];</code> | |x1= <code>[<nowiki/>[[getPos]] [[player]], 180, "BMP3", [[east]]] [[call]] [[BIS_fnc_spawnVehicle]];</code> | ||
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{{cc|alternatively, {{arma3}} only}} | {{cc|alternatively, {{arma3}} only}} | ||
_result [[params]] ["_vehicle", "_crew", "_group"];</code> | _result [[params]] ["_vehicle", "_crew", "_group"];</code> | ||
|seealso= [[:Category:CfgVehicles]], [[createVehicle]], [[createUnit]], [[crew]] | |seealso= [[:Category:CfgVehicles]], [[createVehicle]], [[createUnit]], [[crew]] |
Revision as of 23:01, 18 January 2021
Description
- Description:
- Function to spawn a certain vehicle type with all crew (including turrets). The vehicle can either become part of an existing group or create a new group.
- Execution:
- call
- Groups:
- Vehicles
Syntax
- Syntax:
- [position, direction, type, sideOrGroup] call BIS_fnc_spawnVehicle
- Parameters:
- position: Array format Position - desired position
- direction: Number - desired azimuth/direction
- type: String - type of the vehicle
- sideOrGroup: Side or Group - side or existing group
- Return Value:
- Array format [createdVehicle, crew, group]:
Examples
- Example 1:
[getPos player, 180, "BMP3", east] call BIS_fnc_spawnVehicle;
- Example 2:
private _result = [getPos player, 180, "BMP3", east] call BIS_fnc_spawnVehicle; private _vehicle = _result select 0; // alternatively, Arma 3 only _result params ["_vehicle", "_crew", "_group"];
Additional Information
Notes
-
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