magazinesAllTurrets: Difference between revisions
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| [[magazinesTurret]], [[allTurrets]], [[addMagazineTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[loadMagazine]], [[magazines]], [[magazinesDetail]], [[magazinesAmmo]], [[magazinesAmmoFull]], [[addWeaponTurret]], [[removeWeaponTurret]], [[turretLocal]], [[getPylonMagazines]], [[ammoOnPylon]] | | [[magazinesTurret]], [[allTurrets]], [[addMagazineTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[loadMagazine]], [[magazines]], [[magazinesDetail]], [[magazinesAmmo]], [[magazinesAmmoFull]], [[addWeaponTurret]], [[removeWeaponTurret]], [[turretLocal]], [[getPylonMagazines]], [[ammoOnPylon]] | ||
}} | }} | ||
Revision as of 00:22, 19 January 2021
Description
- Description:
- Returns all magazines (including empty) from all vehicle turrets (including driver turret [-1]) and their ammo counts.
- Groups:
- Turrets
Syntax
- Syntax:
- magazinesAllTurrets vehicle
- Parameters:
- vehicle: Object - vehicle with turrets
- Return Value:
- Array - in the following format: [[className, turretPath, ammoCount, id, creator],...] where:
- className: String - magazine class name
- turretPath: Array - turret path
- ammoCount: Number - how many rounds left in the magazine
- id: Number - id of the magazine object. The number starts at 10,000,000. This gives it about 7,600,000 possible ids before the number starts losing precision and cannot be used in scripts.
- creator: Number - owner / clientOwner of the PC that created the object
Examples
- Example 1:
_mags = magazinesAllTurrets vehicle player;
Additional Information
- See also:
- magazinesTurretallTurretsaddMagazineTurretremoveMagazinesTurretremoveMagazineTurretweaponsTurretloadMagazinemagazinesmagazinesDetailmagazinesAmmomagazinesAmmoFulladdWeaponTurretremoveWeaponTurretturretLocalgetPylonMagazinesammoOnPylon
Notes
-
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