isPlayer: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "<dd class="notedate">Posted on ([^<>]+) " to "<dd class="notedate">Posted on $1</dd> ")
Line 30: Line 30:
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->


<dd class="notedate">Posted on 1 August, 2006
<dd class="notedate">Posted on 1 August, 2006</dd>
<dt class="note">[[User:Kronzky|Kronzky]]
<dt class="note">[[User:Kronzky|Kronzky]]
<dd class="note">This is not the same as testing object == [[player]], because in MP it tests for any player, not only for the local one. If object is a vehicle, the test is done for the vehicle commander.
<dd class="note">This is not the same as testing object == [[player]], because in MP it tests for any player, not only for the local one. If object is a vehicle, the test is done for the vehicle commander.

Revision as of 01:06, 30 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Multiplayer

Syntax

Syntax:
Syntax needed
Parameters:
person: Object
Return Value:
Return value needed

Examples

Example 1:
if (isPlayer _Soldier1) then { _Soldier1 setDamage 1; };
Example 2:
_playerCount = {isPlayer _x} count playableUnits;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 1 August, 2006
Kronzky
This is not the same as testing object == player, because in MP it tests for any player, not only for the local one. If object is a vehicle, the test is done for the vehicle commander.