isPlayer: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - "<dd class="notedate">Posted on ([^<>]+) " to "<dd class="notedate">Posted on $1</dd> ") |
||
Line 30: | Line 30: | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on 1 August, 2006 | <dd class="notedate">Posted on 1 August, 2006</dd> | ||
<dt class="note">[[User:Kronzky|Kronzky]] | <dt class="note">[[User:Kronzky|Kronzky]] | ||
<dd class="note">This is not the same as testing object == [[player]], because in MP it tests for any player, not only for the local one. If object is a vehicle, the test is done for the vehicle commander. | <dd class="note">This is not the same as testing object == [[player]], because in MP it tests for any player, not only for the local one. If object is a vehicle, the test is done for the vehicle commander. |
Revision as of 01:06, 30 January 2021
Description
- Description:
- Description needed
- Groups:
- Multiplayer
Syntax
- Syntax:
- Syntax needed
- Parameters:
- person: Object
- Return Value:
- Return value needed
Examples
- Example 1:
if (isPlayer _Soldier1) then { _Soldier1 setDamage 1; };
- Example 2:
_playerCount = {isPlayer _x} count playableUnits;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note